Abstract:Decision Transformer (DT) has recently demonstrated strong generalizability in dynamic resource allocation within unmanned aerial vehicle (UAV) networks, compared to conventional deep reinforcement learning (DRL). However, its performance is hindered due to zero-padding for varying state dimensions, inability to manage long-term energy constraint, and challenges in acquiring expert samples for few-shot fine-tuning in new scenarios. To overcome these limitations, we propose an attention-enhanced prompt Decision Transformer (APDT) framework to optimize trajectory planning and user scheduling, aiming to minimize the average age of information (AoI) under long-term energy constraint in UAV-assisted Internet of Things (IoT) networks. Specifically, we enhance the convenional DT framework by incorporating an attention mechanism to accommodate varying numbers of terrestrial users, introducing a prompt mechanism based on short trajectory demonstrations for rapid adaptation to new scenarios, and designing a token-assisted method to address the UAV's long-term energy constraint. The APDT framework is first pre-trained on offline datasets and then efficiently generalized to new scenarios. Simulations demonstrate that APDT achieves twice faster in terms of convergence rate and reduces average AoI by $8\%$ compared to conventional DT.
Abstract:Large Language Models (LLMs) have garnered significant attention in Recommendation Systems (RS) due to their extensive world knowledge and robust reasoning capabilities. However, a critical challenge lies in enabling LLMs to effectively comprehend and extract insights from massive user behaviors. Current approaches that directly leverage LLMs for user interest learning face limitations in handling long sequential behaviors, effectively extracting interest, and applying interest in practical scenarios. To address these issues, we propose a Hierarchical Tree Search-based User Lifelong Behavior Modeling framework (HiT-LBM). HiT-LBM integrates Chunked User Behavior Extraction (CUBE) and Hierarchical Tree Search for Interest (HTS) to capture diverse interests and interest evolution of user. CUBE divides user lifelong behaviors into multiple chunks and learns the interest and interest evolution within each chunk in a cascading manner. HTS generates candidate interests through hierarchical expansion and searches for the optimal interest with process rating model to ensure information gain for each behavior chunk. Additionally, we design Temporal-Ware Interest Fusion (TIF) to integrate interests from multiple behavior chunks, constructing a comprehensive representation of user lifelong interests. The representation can be embedded into any recommendation model to enhance performance. Extensive experiments demonstrate the effectiveness of our approach, showing that it surpasses state-of-the-art methods.
Abstract:Reinforcement learning (RL) has emerged as a pivotal method for improving the reasoning capabilities of Large Language Models (LLMs). However, prevalent RL approaches such as Proximal Policy Optimization (PPO) and Group-Regularized Policy Optimization (GRPO) face critical limitations due to their reliance on sparse outcome-based rewards and inadequate mechanisms for incentivizing exploration. These limitations result in inefficient guidance for multi-step reasoning processes. Specifically, sparse reward signals fail to deliver effective or sufficient feedback, particularly for challenging problems. Furthermore, such reward structures induce systematic biases that prioritize exploitation of familiar trajectories over novel solution discovery. These shortcomings critically hinder performance in complex reasoning tasks, which inherently demand iterative refinement across ipntermediate steps. To address these challenges, we propose an Intrinsic Motivation guidEd exploratioN meThOd foR LLM Reasoning (i-MENTOR), a novel method designed to both deliver dense rewards and amplify explorations in the RL-based training paradigm. i-MENTOR introduces three key innovations: trajectory-aware exploration rewards that mitigate bias in token-level strategies while maintaining computational efficiency; dynamic reward scaling to stabilize exploration and exploitation in large action spaces; and advantage-preserving reward implementation that maintains advantage distribution integrity while incorporating exploratory guidance. Experiments across three public datasets demonstrate i-MENTOR's effectiveness with a 22.39% improvement on the difficult dataset Countdown-4.
Abstract:Multimodal Large Language Models (MLLMs) are advancing the ability to reason about complex sports scenarios by integrating textual and visual information. To comprehensively evaluate their capabilities, we introduce SPORTU, a benchmark designed to assess MLLMs across multi-level sports reasoning tasks. SPORTU comprises two key components: SPORTU-text, featuring 900 multiple-choice questions with human-annotated explanations for rule comprehension and strategy understanding. This component focuses on testing models' ability to reason about sports solely through question-answering (QA), without requiring visual inputs; SPORTU-video, consisting of 1,701 slow-motion video clips across 7 different sports and 12,048 QA pairs, designed to assess multi-level reasoning, from simple sports recognition to complex tasks like foul detection and rule application. We evaluate four prevalent LLMs mainly utilizing few-shot learning paradigms supplemented by chain-of-thought (CoT) prompting on the SPORTU-text part. We evaluate four LLMs using few-shot learning and chain-of-thought (CoT) prompting on SPORTU-text. GPT-4o achieves the highest accuracy of 71%, but still falls short of human-level performance, highlighting room for improvement in rule comprehension and reasoning. The evaluation for the SPORTU-video part includes 7 proprietary and 6 open-source MLLMs. Experiments show that models fall short on hard tasks that require deep reasoning and rule-based understanding. Claude-3.5-Sonnet performs the best with only 52.6% accuracy on the hard task, showing large room for improvement. We hope that SPORTU will serve as a critical step toward evaluating models' capabilities in sports understanding and reasoning.
Abstract:Recently, hashing methods have been widely used in large-scale image retrieval. However, most existing hashing methods did not consider the hierarchical relation of labels, which means that they ignored the rich information stored in the hierarchy. Moreover, most of previous works treat each bit in a hash code equally, which does not meet the scenario of hierarchical labeled data. In this paper, we propose a novel deep hashing method, called supervised hierarchical deep hashing (SHDH), to perform hash code learning for hierarchical labeled data. Specifically, we define a novel similarity formula for hierarchical labeled data by weighting each layer, and design a deep convolutional neural network to obtain a hash code for each data point. Extensive experiments on several real-world public datasets show that the proposed method outperforms the state-of-the-art baselines in the image retrieval task.